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AI Insights · Timothy · October 2024

Top 5 Physics Puzzle Games Performance in South Africa, Q3 2024

Discover the performance trends of the top five physics puzzle games on a unified platform in South Africa during Q3 2024, including insights on downloads, revenue, and active users.

Top 5 Physics Puzzle Games Performance in South Africa, Q3 2024

In the third quarter of 2024, the top five physics puzzle games on a unified platform in South Africa showcased varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at how these apps fared:

Wood Screw Puzzle by Zego Global Pte saw a consistent decline in weekly downloads, dropping from around 20.3K at the start of July to approximately 5.4K by the end of September. Meanwhile, weekly revenue fluctuated, peaking at $1.3K in early July before settling around $382 by the end of the quarter. Despite the decrease in downloads, weekly active users grew, reaching a high of nearly 120K in mid-September before slightly dropping to about 110K by the quarter's end.

Screw Puzzle: Wood Nut & Bolt™ from FALCON GAMES experienced a gradual decline in weekly downloads from roughly 13.6K to 6.7K throughout the quarter. Revenue remained relatively stable, hovering around $400 to $500 per week. The app's active user base saw a notable increase, with numbers rising from 43.4K in early July to over 54.6K by the end of September.

Screw Out: Jam Puzzle, also by Zego Global Pte, showed a strong upward trend in weekly revenue, starting at a modest $35 and escalating to over $4.1K by late September. Downloads fluctuated, with a high of nearly 14.9K in early August, before settling around 4.8K at the end of the quarter. Active users peaked at over 36.1K in mid-August, eventually stabilizing around 21.3K.

Screw Pin Jam Puzzle by WONDER GROUP began the quarter with downloads around 16.9K but saw a steep decline to under 1K by the end of September. Revenue remained low throughout the quarter, peaking at $196 in late July. Active users increased initially, reaching 26K in early August, but declined to approximately 13.9K by the quarter's close.

Swing Hero: Superhero Fight from Bravestars Publishing maintained a relatively stable level of downloads, starting at 7.4K and ending at 2.7K. The app's revenue was negligible, with minor fluctuations throughout the quarter. Weekly active users exhibited a slight decline, starting at 14.7K and reducing to 11.5K by the end of September.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024